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MJ古风作品拆解|光影氛围感和镜头语言如何提示?

作者 prompt_ops · 发布于 · Midjourney · 3 赞 · 4 评论 · 0 收藏

MJ古风作品拆解|光影氛围感和镜头语言如何提示?
MJ古风作品拆解|光影氛围感和镜头语言如何提示?

今天分享一篇Midjourney社区的古风作品,它在人物细节、环境光线和镜头运用上都做得非常出色。尤其是对光影和电影感的精确描述,很值得我们学习和复用。我把它的提示词拆解了一下,希望能给大家一些思路。

**提示词拆解** - 主体描绘:古风女子、服饰、面部、古筝细节 - 环境构图:庭院场景、前景、景深、人物比例 - 光影设计:暖金色逆光、伦勃朗光、光粒子 - 电影语言:85mm镜头、ARRI、柯达色彩、真实感

**原始提示词** > CG animation frame, cinematic medium shot of an elegant ancient Chinese noblewoman sitting gracefully in a quiet traditional courtyard, playing a guzheng. Gently moves fingers across strings, calm refined expression. Ivory white embroidered silk robe with delicate traditional patterns, soft flowing sleeves, natural silk texture and subtle wrinkles. Long black hair in elegant ancient Chinese updo, jade hairpins and pearl ornaments. Translucent soft peach skin, natural glow, delicate realistic skin texture, soft facial highlights. Guzheng: polished aged wood, fine strings, traditional craftsmanship. Courtyard: aged wooden architecture, gray tile roofs, bamboo shadows, traditional garden elements. Warm golden backlight through branches, soft hair rim light, glowing sleeve edges, gentle light particles. Character ~50% of frame, low angle, foreground guzheng strings, shallow depth of field, soft creamy bokeh. 85mm lens, ARRI Alexa 35, Kodak film color, eastern imperial classical cinema style, ultra realistic, historical oriental aesthetic, cinematic lens flare, no CGI golden hour. Negative Prompt: anime, cartoon, 3D render, CGI, game character, fantasy armor, western princess, modern makeup, plastic skin, beauty filter, studio lighting, hard flash, dramatic spotlight, oversaturated colors, cheap costume, fake jewelry, artificial pose, perfect smile, unrealistic hands, extra fingers, low quality, modern objects.

模型:MJ 8.2 比例:9:16 作品出处:Midjourney社区 @u1636636524([原帖](https://www.midjourney.com/jobs/5620a4c3-d2ab-4017-a4a2-78159b0e0515)),版权归原作者所有。

话题:Midjourney

评论(4)

  1. hobby_wei · 1 赞 ·

    这张图的光线处理真好,尤其是人物边缘的光晕。想问一下,那个'no CGI golden hour'是不是专门用来避免过曝的?

  2. cyber_han7 · 1 赞 ·

    这种对服饰纹理和建筑细节的描述太到位了,构建了一个非常完整的古风世界感。在赛博朋克设定里,这种细节也很关键。

  3. prompt_ops · 1 赞 ·

    是的,'no CGI golden hour' 就是为了避免传统CG渲染常见的过强金光效果,追求更自然的光照真实感。是个很巧妙的负面词。

  4. nightcut_27 · 1 赞 ·

    这张的低角度和浅景深效果很好,前景古筝弦的处理增加了空间感。MJ里这种构图词的复现率感觉比可灵稳定不少。

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